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Craps Guide - Rules and
Strategies |
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The objective of playing
craps is to establish a "point" number by
throwing the dice once. Only the numbers numbers 4,
5, 6, 8, 9, or 10 can be a point number. You then to
try and roll that number again. If you roll a 7 before
rolling a point number you are out of the game. |
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The first roll of the dice
is known as the Come Out Roll. If the result of this
roll is a 7 or an 11 the player automatically wins.
If a player throws any number other than a 7 or an 11
on the Come Out Roll, the number on the dice's face
establishes a point number. Once a point is established,
the shooter wins if they roll that number again before
throwing a 7. |
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In real life, players take
turns rolling the dice, passing the dice in a clockwise
fashion around the table. However, some online versions
of the game may have only you and the computer as players.
Your cue always that a new game is about to begin is
if you see a prompt that says, "Come Out Roll". |
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The payoffs for each wager
are based on the probability of a number combination
being rolled versus the probability of the number 7
being thrown. This is called "house odds."
For instance, the probability of the 4 being rolled
is 3 out of 36 while the 7 will appear 6 out of 36 rolls.
Therefore the "true odds" for the 4 is 6-to-3
or 2-to-1. The 4 is actually paid at 9-to-5However,
some bets allow you to increase your pay off by betting
on what is called "true odds". |
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In online craps, animated
dealers, computer prompts and option menus will assist
you in how and when to wager during the game. These
"fields on the table will be clearly marked so
you will know exactly where to place your bet. Some
online versions of the game also allow you to bet on
the outcome of the game. Your options are to bet with
or against the shooter. |
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To bet with the shooter,
you must place your bet in an area marked "Pass
Line", before the new shooter throws the first
roll also known as the "Comes Out Roll" To
bet against the shooter, you must place your bet in
an area marked "Don't Pass". This area is
generally located just inside "Pass Line"
on the table and marked by clear graphic lines. The
"Pass Line" and Don't Pass Line" bet
are the simplest wagers that a player can make and are
usually accomplished with a point and click of your
mouse. |
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Once the dice is rolled
and a "point is established, you can place an additional
bet behind your "Pass Line" bet. This is called
"taking odds." Some online casinos offer up
to 100 times the odds of your "Pass Line"
Bet once the shooter has established a point number.
These odds will be conveyed to you via a message, online
voice, option window or some other kind of graphic. |
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Betting the "Don't
Pass Line" is the exact opposite of betting the
"Pass Line". The "Don't Pass" bet
wins if the shooter rolls a 7 or 11. Once the shooter
establishes a "Point" your "Don't Pass"
bet stays in action, until the shooter rolls a 7 or
make his or her "Point". A "Don't Pass"
bet wins if the shooter fails to make his "Point",
but loses if the shooter makes their "Point". |
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Wagering in craps makes
more sense visually once you recognize the way the bets
are laid out on the green field of the table. Chips
are often placed or removed from the table by a long
stick called a "lammer" that may be represented
as a graphic or animation on your computer. |
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Here is a summary of the
common types of bets placed in a game of online Craps: |
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Pass Line
The wager wins 1-1 if a 7 or 11 are rolled on the Come
Out Roll or if the shooter rolls the established point
before rolling a 7. |
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Don't Pass Line
This wager wins 1-1 if the shooter throws a 2, 3, 7
or 11. If a 12 is rolled, the wager on the Don't Pass
Line is a tie. |
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Come Bet
This is the same as a Pass Line Bet only it is made
at any time after the first Come Out roll is thrown. |
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Don't Come Bet
This is the same as a Don't Pass Line Bet and is made
at any time after the first Come Out Roll is thrown. |
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Field Bet
This is a bet on one roll of the dice that is placed
at any time. The wager is 1-1 win if a 3,4,9, 10 or
11 are rolled. If a 2 or 12 is rolled, the bet wins
1-2. |
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Odds Bet
This is an additional wager made that is made after
an existing, Pass, Don't Pass, Come or Don't Come Bet
has been placed on the table. Odd bets allow the player
to be paid at the true odds, as opposed to the house
odds of the number being rolled. |
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Hard Ways or Doubles
This is a bet that a 4,6, 8 or 10 will be rolled as
doubles before a 7 or any other combination of that
number is rolled and puts the shooter out of the game.
If the shooter rolls Doubles then the pay off is 9 to
1 if he rolls an 8 or 6 and 7 to 1 if he rolls a 10
or a 4. |
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Place Bets
Place bets are 1-1 bets that pay off if 4,5,6, 8,9 and
10 are is rolled before the player rolls a 7. |
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Any Seven
This is a bet that can be made at any time during the
game that wins if the player rolls a 7. It pays odds
of 4 to 1. |
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Any Craps
This is a one-roll bet that is made at any time. The
wager pays 2to 1 if a 2,3 or 12 are rolled by the shooter
after the come out roll. |
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Eleven
If the shooter rolls an 11 and you place a one-roll
bet, it pays odds of 15 to 1. |
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